Vampire the Eternal Struggle Demo

09/29/2024 10:00 am

Join us for this community-run demo of Vampire: the Eternal Struggle! If you are new to the game, or haven’t played anything in the newer edition, now is the perfect time to learn.

Event Details:
September 28th, 10am-5pm
Drop in Friendly
Free to play!

About the Game:
Vampire: The Eternal Struggle (VTES) is a multi-player card game based on the award-winning Vampire: the Masquerade role-playing game. Players take on the role of ancient vampires known as a Methuselahs. Considered mere legend by many, Methuselahs rule everything from the shadows, engaging in a eons-long Machiavellian conflict that encompasses political, social, and even physical warfare. The struggle is won or lost based on the actions taken by your minions – younger vampires who unknowingly do your bidding. In this way, the game can allow for deep and immersive storytelling as your minions purchase equipment, hire retainers, even suggest legislative changes to vampiric society, all in the service of your dark plots.

Unlike most multi-player games, players in VTES do not engage in a free-for-all. Each player directs their attacks to the player on their left (their “prey”) and defends against the player on their right (their “predator”). You gain victory points by eliminating or “ousting” your prey from the game, in which case the next player to the left becomes your new prey. The player with the most victory points at the end of the game wins (even if they have been ousted!). This arrangement makes the game a very social one – you and the player two seats to the left and right have common enemies. But if you help these allies too much, you may find that you’ve made one of them too strong, and when they suddenly become your new predator, your help has transformed that ally into a deadly threat.

VTES was the second card game designed by Richard Garfield (designer of Magic the Gathering, Netrunner, and other games). It was designed to avoid some of the flaws that Garfield found in Magic: VTES does not require you to include resource or mana cards in your deck, and cards are instantly replaced when played, meaning that card draw isn’t as important as knowing when to discard a card to sculpt a better hand. It also has a gameplay experience more in keeping with a boardgame than a traditional card game – VTES is best played at a table of 4 or 5 players and complete games can last up to 2 hours.